Common Land

The Common Land is an area in the southwest of Takor that is open to all players. It is bordered by Koyrland to the west, Dreamland to the south and east, and Tomato to the northeast. It houses various useful shared resources, such as a storage facility and a library, and is also the location of any teleporters to special zones.

The contents of facilities made to contain materials or player creations (such as the library for written books) may be added to freely, without requiring permission beforehand.

Construction, Farming, and Mining Rules
All players are granted the right to use the Common Land, but there are some rules that must be followed:
 * Construction or demolition of buildings requires written approval from 75% of players (for demolition, this must include the player(s) who initially proposed the project); project proposals should be in the Common Land Skype chat, and should provide as much information as possible.
 * Voting is not complete until all active players have voted, or until the deadline has passed; the deadline is 14 days for construction proposals and 90 days for demolition. Players may also opt out of future voting if they don't mind what gets built and what doesn't.
 * Players may build mines, but the entrance must be approved like any other building. In addition, materials mined must be donated to the Restricted section of Central Storage; non-construction materials in CS may be shared between players if there is general agreement.
 * Players who have taken aggressive action towards others (e.g. direct harm, stealing) will be banned from the Common Land for 30 days following the most recent of such actions. However, the ban may be lifted if 75% of other players agree that the player in question has made sufficient effort to make amends.

Construction Guidelines
In addition to the rules, there are also some guidelines that players are recommended to follow:
 * Building proposals should contain some sort of plan for what the building will look like, so other players know what they are approving - ideally, the designer(s) of a building should make it in single-player Creative Mode first, then take screenshot(s) to show as part of the proposal.
 * Structures containing large numbers of mobs (e.g. farms), or otherwise lag-inducing things, should be built elsewhere so as to reduce lag for players with slower computers.
 * Proposed projects should be either beneficial to the majority of players in some tangible way (i.e. games or useful facilities), or large enough that building them as a group project is properly justified. Smaller projects that can easily be built by one person should ideally be built in their own land - this encourages players to travel and see different places, while leaving room in the Common Land for bigger projects.